最近更新
开口造世界连接赛博叫叫
- 开口造世界支持从绿豆卡片在当前页面进入,完成后返回绿豆并保存练习记录;提前退出保留本次目标词完成情况、开口次数、点词次数、词汇和时长。回传仅接受赛博叫叫来源及对应会话,完成记录不表示发音评分。
- 记录每轮开口词汇相对默认题干的来源,分别回传自主表达与常规引导的词;点词不算自主开口。
世界的成长记录
从最初的角色实验,到孩子可以参与的故事。
这里按天记下,每一次向前的小变化。
a4ba5c1fix: enlarge ending share artwork to two thirds viewport505fa5cfix: start Mid-Autumn with rabbit and float celestial props71150a6Expand Mid-Autumn words and make poop fly on tapdacabf1Add common animal and zodiac word models7d9b202Add standalone Mid-Autumn word chapter5c5a951Stabilize realtime word speech playbackb1cff26feat(words): auto-start recommended chapter after three secondsb9b3e2bfeat(words): ship gentle Chinese-led lessons and first interactive word expansion8e34c4ffix(words): temporarily skip Domi welcome and open age selection7507747Expand word adventures with age-based lessons and twelve noun models3b97b84fix(words): smoothly fade scene focus before and after narration0602c95feat(words): focus new creations and simplify spoken sentence feedback7450159fix(words): refine voice flow, child onboarding and quiet continuationdf450f8fix(words): restore realtime voice and simplify continuous mic feedback50ae7dffeat(words): 匹配成功声光反馈与沉浸式深色分享图acd7d85fix(words): 修复欢迎语音后自动入场并禁用触屏页面缩放1272417fix(words): 整句重读后收音,确认年龄自动进入关卡e96aeccfeat(words): 地面泳池、鸟类扑翅、持续通关与自主天气世界13a8056feat(words): DOMI 使用童声,例句使用温柔女声8d424e0fix(words): 对勾使用图标库,继续按钮置于语音文字上方居中4f7ebdcfeat(words): DOMI 语音欢迎与随机配乐,支持慢速单词点按替换bae01c3fix(words): 持续收音与前后翻页并清空重新开始的数据4684c41feat(words): 完善点词飞入与结尾分享并预接入可回滚实时语音2d1f459feat(words): 隔离领读与创作物品并完善替换提示和互动反馈afea8b2feat(words): 发布沉浸式英语冒险与领读场景互动d6b4d59fix(debate): 让角色对话回应具体问题7b7e2a1chore: 忽略宣发素材包与本地工具脚本89bee0efeat(modules): 恢复世界工坊镜头切换下拉f8d4d36feat(solar): 提交太阳系星球模块(修复首页 3D 场景初始化失败回退静态图)e5147c8feat(landing): 提交 WONDER 图鉴封面图片(修复官网关于模块图片 404)36b711cfix(modules): 水果配色与飞碟识别修复624716ffix(modules): re-remove camera cycle/back/forward buttons lost in rebase conflict resolutionda2f105build(modules): rebuild gallery bundle after rebase with remote short-flow changes1a511e8fix(modules): 世界工坊镜头与故事修复7801ec8story: sandbox tale 'moon ufo fruit party' - circle-scale world transition, carry entities across worlds, rename round->奶龙 bull->牛来, fruit template, step-by-step auto play in workshop382d195workshop: modular camera system - registry CAMERA_SHOTS, GTA-style 3rd-person (far/mid/near) + 1st-person shots, dropdown switcher, LLM camera kinds93af640scene: smart prop completion - exact-name props for unknown objects, fighter-jet driving, procedural template kit12a5968Merge pull request #3 from yanghaoleng/short-flow465300cMerge origin main into short-flow2bf0967Clarify first-chapter update log4273df6Streamline three-chapter story flow71e01d3workshop: move voice input button into 3D scene cornerb450edaworkshop: voice input for one-line scene control via doubao ASRffb31e9workshop: wheel scrolls page over scene, scene height follows viewport; zoom via ctrl/cmd+wheel067873bMerge pull request #2 from yanghaoleng/uc398e055Merge remote-tracking branch 'origin/main' into uc607c4f0workshop: single-row grid layout, top-aligned main area, sidebar scroll fills viewport heightd24f639changelog: workshop rebuild6b4d39eworkshop: rename to 世界工坊, hidden 模块化页面 tag, sidebar on right, behavior event tables7e20f7cscene: unknown-item fallback spawns poop instead of ballc76e3abchangelog: eat-command fix238189ascene: ensure eat requests feed continuously (top-up food spawns + unbroken auto-feed)2f7b9abgallery: natural scene control on every 3D module; fix weather/fx command fields; register fart propsa9468dfTolerate non-hex colors from LLM: drop instead of rejecting batch675f0fcCinematic close-up, flying rides, planet-circling cruise971ae0fAll 44 interaction events + auto-director: actions, FX, weather, group interplay, follow-up scriptdd9ea40Default roaming for actors; click-to-lock follow camera9bffc01Harden LLM scene command parsing; clarify prompt JSON shape8d75aceRefine orbit to side view, in-your-face close-up, pill shot button3ce1d67Four shot presets: ground/overhead/orbit/closeup with labelled button3095518Cinematic camera language: orbit shots + LLM-callable movesbb27da6Camera sway/transitions/angle presets + group motions & open eatingd965d04Scene control via LLM intent + gentle camera framing + camera history nav415eb75Turn landing history cards into whole-card links with hover arrows046c938Add grouped props and multi-object feeding with explicit appearance controlsc6a2d37Let first chapter targets guide and answer through direct 3D tapsbf9fdf0Unify blue star flags and keep search result rows top aligned8b9248dKeep encounter verification aligned with actual model bounds2ad9a97Render first chapter choices as composable reusable world modelsbba963bRebuild first light chapter and publish story authoring and model workshopbb2d76fAdd anonymous identity and protected user administrationeb4ff69Add natural language scene control lab2a4cf9bRemove obsolete chapter cover assets24359f9Create standalone journey share pages8c977b0Polish landing sections and journey sharing534b5e3Keep Hero action arrow visiblea01fc30Refine journey journals and rotate five compact adventure cardsa3666b1Restore child avatars beside journal titles0c261eaMerge remote-tracking branch 'origin/main'8b707e3Connect curiosity chapters with character encounters and a persistent creative worldbce07cfSimplify child journals to metrics, words and invention icons80ce5f9Use hover-revealed Lucide arrows across the homepage3923b79Simplify exploration controls and center story menu icon1df4715Merge remote-tracking branch 'origin/main'3a044dfServe JMA over HTTPSb25bfbbServe JMA over HTTPSdc542c4Extend walkable exploration across all three storiesb6a02c3Turn sample adventures into child-led travel journals63f5ebbExtend walkable exploration across all three stories60e11edImprove child story choices and unify navigationcbbea3cImprove child story choices and unify navigationbcfa6ddMake hero characters, planets and sky sculptures interactive227c7d5Preload and refresh the hero title animation bundle6fab6e7Keep title entry on slow loads and await audio playback readiness1bf159eAdd springy hero transitions and voiced example journeys2f2b1e9Animate independent hero layers and reimagine journey artworke2abb02Create immersive story landing and playable 3D debate chapterbd6a676Redesign landing around three chapters and five interactive 3D hero concepts67ab554Make WOW default to pure 3D story01ee195Bust WOW story cache after opening rewrite1dbd9f4Fix 2D NPC bubble artifacts and add 3D entryd302ed0Refine WOW opening with room and nicknameb1727e6Merge branch 'main' of https://github.com/yanghaoleng/JOJO-Mysterious-Albuma68d0edPreserve functional and story icon overviewe02a164Reconcile historical story branch with current published implementationbdfccd6Refresh landing page with stories, creative play and embedded 3D experiencee513971Unify microphone feedback and transcripts across stories and callsd61de88Run original WOW picturebook on the shared story engine and existing cast64c2380Grow WOW worlds with each response and add gentle looping camera motion1de338aSync story reading to Doubao timestamps, show transcripts and add prop touch feedbackd2cf9daKeep chapter scenes continuous and use Doubao child voice with soft-speech captured0ac8c0Reveal each WOW chapter from night fog into daylight through conversationc7fc2b4Add WOW 3D story and keep animated characters grounded on planetsab77cfeAdd interactive yellow four character group scene996af34Add WOW curiosity story, gradual prop discovery and landing pagedf9f963Add shared 3D scene mode for stories and character simulator5afaa96Re-anchor animated NPC speech within the mobile viewport1c4eb61Keep original story speech bubbles inside mobile stagedc6d54aAdd document-based NPC cast and shared 42-character galleryc6f3889Refine drawn character eyes and attach ears and arms to silhouettesdc0e13aRecord immersive UI and handcrafted material verification boundariesccda97cRefine dev worlds with character-first framing and handcrafted materials869983cVerify illustrated planets, mobile framing and isolated production releasee101cddKeep planet waterways continuously above the spherical surface469cf9eRender /dev stories as illustrated miniature planets77ca208feat: launch doudou and moon stories2ec6fccfeat: add product beliefs to intro2c74183feat: add product beliefs to intro50012aefeat: add project technology notes to intro323c7a0feat: add project technology notes to intro3d62f43fix: ground story guide and clarify voice loadersab82534fix: ground story guide and clarify voice loadersdb42c9bfeat: add album introduction landing page7a64cccfeat: rebuild echo story with simulator scenesa25fac2feat: rebuild echo story with simulator scenesdcee36ffix: apply default hand-drawn style53bdf93fix: apply default hand-drawn style0b42727fix: align echo guide voice feedback9bb4e21fix: align echo guide voice feedbackaa9dca4fix: place echo guide below horizonc8a66ebfix: place echo guide below horizon07d2488feat: add source-backed 2D and gloss style systems8cc24a1feat: add character render style editor01848eestyle: soften character rendering and speech bubbles41f7029fix: keep mobile character labels clearb5572a5style: unify story typography and labelsda8b591feat: simplify story voice feedbackba115aafeat: simplify the echo story world75294cafeat: refine voice waveform controlbd076befeat: unify product icons and voice loadersb0a553cfeat: refresh flat functional and story icons94190c2feat: unify navigation and sound policyfbc0866feat: unify voice input states3819141fix: smooth realtime speech on iOSe196031fix: tightly crop star speech favicona18702efix: bust cached iOS voice modules9ef4878fix: decouple iOS voice input from Seed playback58c163dfeat: stream Seed TTS through realtime dialogue36dfa89feat: unify voice input bubbles and scene horizons80e1858feat: enrich story scenes and unify speech bubbles36dacfcfeat: add generated WebP icon setda9a196feat: give characters distinct Seed voicesdc9065efix: keep character tool summaries user friendly974f388feat: let call debug mode edit character world3aa92f8fix: keep mobile call status visibled352677feat: make character calls voice first8f15ff9feat: refine voice story and character editor16e5d2cchore(story): refresh dialogue asset versions76ebc8ffix(story): keep npc bubbles to one visible rowa541679feat(story): simplify echo adventure and retire fog gardend4da4fdfix(story): refresh stage interaction styles9ec14a5fix(story): let blank-stage taps reach interactionsf4dbae1feat: add streaming character video calls38c7914feat: make echo story fully voice driven8b09754docs: record album release verification29516c9feat: add organic UI sounds and noncommercial licensing0a438adfeat: let the story fox listen autonomouslye624fc8docs: record Tencent DNS and HTTPS cutover3ba7d60feat: add three-mode home launcherc3f2063fix: allow production story voice input91cf0eefeat: add continuous story v2 with Volcano speecha1ef501fix: bind production service to localhost28c06fffix: preserve security headers across nginx routes868366ffeat: add self-hosted analytics and Tencent deployment85aece2docs: record production releasea830f72fix: report complete offline voice bundlea0be052feat: ship high-resolution character lab and child profile47a996adocs: trim the keep-a-game-small notef28f4f5feat(photo): share card, menu thumbnail and a head worth indexing5657539feat(seo): serve every page at its clean URL26caab1feat(obj): fix plants lab geometry, add photo class-portrait scenef8ff379feat(gloss): humanoid species, hair system, outfits and RAYMAN frame3c36934chore: ignore node_modules70f9989fix: gloss specs bridge, menu card grid density0244e0dfix(gloss): rock and slime are modeled from a cage398a22ffix(gloss): rock and slime are profiles, not displacements6c1b898feat(gloss): two bent bodies, and the extras get their rules straight03277affeat(gloss): extras — spectacles, hats and face marksa687a19feat(gloss): hair combed from a whorl, and the point strandscb3b6edfeat(gloss): fringe shape as its own dimension, and the media melenacf6a72afeat(gloss): hair as one molded mass, carved — and dead-matte0bf2b33feat(gloss): hair that grows from the crown, and drop the skullfe97315feat(gloss): a hair generator for the humanoidsd4ba1c0feat(gloss): a third generator, poured as vinyl toys89e15d9chore: gitignore local editor config (.claude/)86db53cfeat(game): light is sight, not a weapon — Kindergrimm becomes an action game0b3de48feat: everything in English now, and orla's hand vocabulary with it9db2bebfeat(orla): fresh faces every photo — the five you use are gone for good045bf73feat(orla): the class stays — veterans, debuts, and a draft every photo9b7ac52fix(orla): score on a trait the species does not already give awaye25981afix(orla): pay for the crying face at build time, not mid-tap9b2965ffeat(orla): the class photo, scored like a hand of pokered87ca9feat(ui): fit the phone-landscape screens without scrolling81549acchore: poke the new GitHub→Vercel hookd4249a9feat: children arrive as cards, and only the dark may empty themc9f0882feat: a front door — index is the menu, and the scenes stop cross-linking8cfc465feat: a knock at the door, and the sound of the desk it is drawn onb4681befeat: the toybox — objects, a six-card draft, and a door to open9e90623feat: poses, expressions, and Kindergrimm — a game in the darkaba1b42feat: dog ears you can see from across the street, and no more monstersd463a6ffeat: dogs get the cat treatment — four legs, big side ears, big nose143af44fix: ears smaller, uneven, and behind the head8bad28ffix: cat ears are actual triangles, and drop rabbits and birds49a5f53fix: the muzzle is an anchor, not a circle — and cats are never biped5354095fix: cat face corrections, and start the quadruped as a real composition4f252affeat: cats — quadruped base, wide-set eyes, big triangular earsc6cb1f3feat: a sitting base — cats on their haunches, four paws on the floor2f3fc11fix: animals get animal faces — two dots, no eyebrows, a pale muzzle5271a63feat: species get their own heads and parts — dogs stop being kids in costumeb3a2271feat: species as casting profiles — dog, cat, rabbit, bird, monster, nightmare7510e9bfeat: bigger heads, using the space the grid had abovee9b37c2fix: no arms in the air, and more variety in the bodies27aa162fix: arms and feet on everyone, breath through the whole body583aa7dfeat: Isaac silhouette — no neck, planted body, floors to land one55e9e4feat: add a body, and restructure so adding a part is one file plus one line3a21ad8feat: procedural doodle faces with a bone rig, drawing media and a living crowd日期按北京时间归档。同一天的相关改动合并成摘要;展开可以查看全部原始提交,包括分支合并与历史实验。